Projects
Work I’ve shipped with teams, research prototypes, and side projects I built to see whether an idea would work.
Showing all 9 projects
FakeHaul
A pretend shopping marketplace where every checkout is $0.00 and nothing ships. The ritual of online shopping, without spending money.
Microsoft Mesh & Avatars for Teams
The shared UI, avatar editor, and rendering systems I worked on for Microsoft Mesh and Avatars in Teams, shipped weekly in 20+ languages to millions of users.
Holos
Hand interaction, multiplayer networking, and 3D content workflows I built for Holos’s AR and VR training platform.
DishVue
A 3D menu spanning iPhone, iPad, Apple Vision Pro, and the web. Scan a dish once, then let diners see it at table scale.
Project Virtualso
VR interview and presentation coaches that listen, ask follow-up questions, and react through facial expressions and gaze.
MRTK for Unity
Leap Motion integration work and a merged orientation example for Microsoft’s Mixed Reality Toolkit 2.7.
Robot Control Through VR
A research prototype for controlling a robotic arm with hand movements in VR, plus a replay tool for recorded lab experiments.
Color Vision & Binocular Rivalry in VR
Two research prototypes using consumer VR headsets to explore color vision deficiency and binocular rivalry.
Poly Space VR
An open-source social VR app for up to eight people, with voice chat, shared objects, and an in-headset room editor. Released on the Oculus PC VR store.







