Jack Yang

Jack Yang

Reimagining Reality with XR

Hello! I’m Jack, an AR/VR developer specializing in XR interactions and virtual social experiences. Currently I’m shaping the future at Microsoft Mixed Reality. Since working in the XR industry in 2015, I’ve passionately focused on using immersive tech to make the world a better place.

Location
Seattle, United States
Email
Medium
jackyangzzh
LinkedIn
jackyangzzh

Experience

present

Mixed Reality Software Engineer at Microsoft Mesh

Highlights

  • Working on Microsoft Mesh - the next generation communication and collaboration platform.

AR/VR Interaction Engineer at Holos

Highlights

  • Developed an AR/VR training system with advanced features like gesture recognition and hand tracking.
  • Introduced multiplayer networking, 3D modeling processing, and other features.
  • Helped Holos to secure a $750K U.S. Air Force contract and get into the TechStars Program.

AR/VR Researcher at Kats Research Group

Highlights

  • Formulated algorithms for simulating color blindness on hyperspectral images and designed VR simulations with a color-calibrated Oculus Rift.
  • Developed an AI mimicking human color vision behavior, achieving 90% chromatic adjustment accuracy.

Graphics Researcher at UW Graphics Group

Highlights

  • Developed a low-latency VR system for remote robot control via gestures.
  • Created a UI for replicating robot arm movements, analyzing data from 15+ lab experiments in Unity.

Education

Bachelor from University of Wisconsin - Madison

Courses

  • Double majored in Computer Science and Communication Arts.
  • Teaching Assistant for CS 559 (Computer Graphics).

National Game Academy from Carnegie Mellon University

Courses

  • Studied game design at CMU Entertainment Technology Center.
  • Led and published a VR game with Oculus Rift DK2 called Kitchen Kraving.

“Passive frequency conversion of ultraviolet images into the visible using perovskite nanocrystals”

Effective Leaders: Four Attributes That Underpin The Core Characteristics of Effective Leadership

My article on critical conversation is featured in the book

Skills

Unity
Level: 3/3
Keywords:
  • C#
  • ShaderLab
  • XR development
XR Interaction Design
Level: 3/3
Keywords:
  • Unity
  • Figma
  • Blender
VisionOS
Level: 25/3
Keywords:
  • Swift
  • Xcode
  • Reality Composer
WebXR
Level: 25/3
Keywords:
  • JavaScript
  • WebGL
  • A Frame
Unreal
Level: 2/3
Keywords:
  • C++
  • Blueprint
  • XR development
React
Level: 2/3
Keywords:
  • TypeScript
  • Vite
  • Redux

Certifications

VR Development Professional Certificate from UC San Diego

Virtual Reality Specialisation from University of London

Human-Computer Interaction Professional Certificate from Georgia Tech

Interaction Design Specialization Certificate from UC San Diego

Project Management Certificate from Google

Computer Vision Nanodegree from Udacity


© made with ❤️ by Jack